如何用golang仿springioc/aop编写基于注解的静态代码增强器/生成器
这篇文章主要讲解了“如何用golang仿spring ioc/aop编写基于注解的静态代码增强器/生成器”,文中的讲解内容简单清晰,易于学习与理解,下面请大家跟着小编的思路慢慢深入,一起来研究和学习“如何用golang仿spring ioc/aop编写基于注解的静态代码增强器/生成器”吧!
发展壮大离不开广大客户长期以来的信赖与支持,我们将始终秉承“诚信为本、服务至上”的服务理念,坚持“二合一”的优良服务模式,真诚服务每家企业,认真做好每个细节,不断完善自我,成就企业,实现共赢。行业涉及玻璃贴膜等,在成都网站建设、全网营销推广、WAP手机网站、VI设计、软件开发等项目上具有丰富的设计经验。
Spring
Spring基于J2EE技术实现了一套轻量级的 Java Web Service系统应用框架。 它有很多优秀的特性,很多公司都选择把 Spring作为产品或项目的基础开发架构。 Spring的主要特性包括: 1. 轻量 2. 控制反转(Inversion of Control, IoC) 3. 面向容器 4. 面向切面(AspectOriented Programming, AOP) 5. 框架灵活 源码gitee地址: https://gitee.com/ioly/learning.gooop 原文链接: https://my.oschina.net/ioly
目标
参考spring常用注解,使用golang编写“基于注解的静态代码增强器/生成器”
配置: ComponentScan,Configuration, Bean
Bean声明:Component, Service, Controller
Bean注入:Autowried
AOP注解:Before, After, Around, PointCut
子目标(Day 3)
添加ProjectCmd以支持项目定义
添加文本扫描的辅助类:Chars.go, Tokens.go
定义代码生成服务接口ICodingService及其支撑接口
设计
command/ProjectCmd: 项目定义指令
common/Chars: 字符识别辅助类
common/Tokens: 组合文本识别辅助类
service/ICodingService: 代码生成服务接口
service/iCodingContext: 代码生成上下文
service/iCodingState:状态模式下的服务状态
service/iCmdRunner:定义指令执行器接口,具体执行拟走责任链模式以便扩展
service/tInitialState:默认的服务状态
command/ProjectCmd.go
项目定义指令
package project_cmd import ( "errors" "fmt" "learning/gooop/spring/autogen/command" "learning/gooop/spring/autogen/common" "os" "strings" ) // ProjectCmd defines a project with name and dir type ProjectCmd struct { name string dir string } // ProjectCmdBuilder parses cli input and creates a ProjectCmd instance type ProjectCmdBuilder int const gProjectCmdPrefix = "project " var gErrorInvalidProjectCmd = errors.New("invalid project cmd") func (me *ProjectCmd) String() string { return fmt.Sprintf("project %s %s", me.name, me.dir) } func (me *ProjectCmd) Apply(ctx command.ICmdContext) error { panic("implements me") } func (me *ProjectCmdBuilder) Build(line string) (error, command.ICmd) { if !common.Tokens.MatchString(line, gProjectCmdPrefix) { return nil, nil } line = strings.TrimSpace(line[len(gProjectCmdPrefix):]) b,name := common.Tokens.MatchIdentifier(line) if !b { return gErrorInvalidProjectCmd, nil } line = line[len(name):] b, spaces := common.Tokens.MatchSpaces(line) if !b { return gErrorInvalidProjectCmd, nil } line = line[len(spaces):] b, dir := common.Tokens.MatchDir(line) if !b { return gErrorInvalidProjectCmd, nil } _,e := os.Stat(dir) if e != nil { return e, nil } return nil, &ProjectCmd{ name, dir } }
common/Chars.go
字符识别辅助类
package common type tChars int var Chars = new(tChars) func (me *tChars) IsSpace(it rune) bool { switch it { case ' ': return true case '\t': return true case '\r': return true case '\n': return true } return false } func (me *tChars) Is09(it rune) bool { return it >= '0' && it <= '9' } func (me *tChars) Is19(it rune) bool { return it >= '1' && it <= '9' } func (me *tChars) IsLetter(it rune) bool { return (it >= 'a' && it <= 'z') || (it >= 'A' && it <= 'Z') } func (me *tChars) IsUnderscore(it rune) bool { return it == '_' } func (me *tChars) IsLB(it rune) bool { return it == '(' } func (me *tChars) IsRB(it rune) bool { return it == ')' } func (me *tChars) IsChar(it rune, args... rune) bool { for _,v := range args { if v == it { return true } } return false } func (me *tChars) IsSQuote(it rune) bool { return me.IsChar(it, '\'') } func (me *tChars) IsDQuote(it rune) bool { return me.IsChar(it, '"') } func (me *tChars) IsRSplash(it rune) bool { return me.IsChar(it, '\\') } func (me *tChars) IsLSplash(it rune) bool { return me.IsChar(it, '/') }
common/Tokens.go
组合文本识别辅助类
package common import ( "regexp" "strings" "sync" ) type tTokens struct { cache map[string]*regexp.Regexp rwmutex *sync.RWMutex } var Tokens = newTokensLib() func newTokensLib() *tTokens { it := new(tTokens) it.init() return it } func (me *tTokens) init() { me.cache = make(map[string]*regexp.Regexp) me.rwmutex = new(sync.RWMutex) } func (me *tTokens) MatchString(s string, p string) bool { return strings.HasPrefix(s, p) } func (me *tTokens) MatchRegexp(s string, p string) (bool, string) { me.rwmutex.RLock() r,ok := me.cache[p] me.rwmutex.RUnlock() if !ok { me.rwmutex.Lock() if r,ok = me.cache[p];!ok { r,_ = regexp.Compile(p) } me.rwmutex.Unlock() } if r == nil { return false, "" } if !r.MatchString(s) { return false, "" } return true, r.FindString(s) } func (me *tTokens) MatchIdentifier(s string) (bool, string) { return me.MatchRegexp(s, "^[_a-zA-Z]\\w{0,99}}") } func (me *tTokens) MatchSpaces(s string) (bool, string) { return me.MatchRegexp(s, "^\\s+") } func (me *tTokens) MatchDir(s string) (bool, string) { b,s := me.MatchRegexp(s, "^([a-zA-Z]\\:)?([\\\\/][^\\s/:*?<>|\\\"\\\\]+)+[\\/]?") if b { return b,s } b,s = me.MatchRegexp(s, "^\\\"([a-zA-Z]\\:)?([\\\\/][^/:*?<>|\\\"\\\\]+)+[\\/]?\\\"") if b { return b,s } b,s = me.MatchRegexp(s, "^'([a-zA-Z]\\:)?([\\\\/][^'/:*?<>|\\\"\\\\]+)+[\\/]?'") if b { return b,s } return false, "" }
service/ICodingService.go
代码生成服务接口
package service type ICodingService interface { iCmdRunner State() iCodingState Start() }
service/iCodingContext.go
代码生成上下文
package service // iCodingContext provides context info for iCodingState instance type iCodingContext interface { HandleStateChanged(state iCodingState) }
service/iCodingState.go
状态模式下的服务状态
package service type iCodingState interface { iCmdRunner }
service/iCmdRunner.go
定义指令执行器接口,具体执行拟走责任链模式以便扩展
package service import "learning/gooop/spring/autogen/command" // iCmdRunner runs a user cmd type iCmdRunner interface { Run(cmd command.ICmd) error }
service/tInitialState.go
默认的服务状态
package service import ( "errors" "learning/gooop/spring/autogen/command" ) // tInitialState is the default state for a coding service // it will only accept ProjectCmd type tInitialState struct { context iCodingContext } func newInitialState(c iCodingContext) iCodingState { it := new(tInitialState) it.init(c) return it } func (me *tInitialState) init(c iCodingContext) { me.context = c } var gErrorProjectDefineRequired = errors.New("project not defined: project") func (me *tInitialState) Run(cmd command.ICmd) error { panic("implement me") }
感谢各位的阅读,以上就是“如何用golang仿spring ioc/aop编写基于注解的静态代码增强器/生成器”的内容了,经过本文的学习后,相信大家对如何用golang仿spring ioc/aop编写基于注解的静态代码增强器/生成器这一问题有了更深刻的体会,具体使用情况还需要大家实践验证。这里是创新互联,小编将为大家推送更多相关知识点的文章,欢迎关注!
本文名称:如何用golang仿springioc/aop编写基于注解的静态代码增强器/生成器
链接地址:http://azwzsj.com/article/gdioji.html