Culture: Teams & Knowledge -- Chapter 2-3 of “Software Engineering at Google”
1.概述:
10多年的灵丘网站建设经验,针对设计、前端、开发、售后、文案、推广等六对一服务,响应快,48小时及时工作处理。营销型网站建设的优势是能够根据用户设备显示端的尺寸不同,自动调整灵丘建站的显示方式,使网站能够适用不同显示终端,在浏览器中调整网站的宽度,无论在任何一种浏览器上浏览网站,都能展现优雅布局与设计,从而大程度地提升浏览体验。创新互联建站从事“灵丘网站设计”,“灵丘网站推广”以来,每个客户项目都认真落实执行。
这本书的第二部分主要是 Google 的团队文化的介绍,主要是团队合作以及知识分享方面的方法和观点。下面介绍我作为初学者的一些比较有感触的点。在目前的学习生活以及网上冲浪中,经常会问问题,以及有一些文档方面的做法,不是很符合规范。
2. 团队合作
2.1 Hiding considered Harmful
独自完成项目,很少与他人沟通最大的危害是可能很晚发现问题,或者已经有轮子了。这也和 DevOps 的概念相对应:
The current DevOps philosophy toward tech productivity is explicit about these sorts of goals: get feedback as early as possible, test as early as possible, and think about security and production environments as early as possible.
2.2 It's all about the Team
In a nutshell: Software engineering is a team endeavor.
Three pillars: Humility, Respect, Trust
Humility: Open to self-improvement;
Respect : Genuinely care about others you work with;
Trust : Believe others are competent and will do the right thing;
3. Knowledge Sharing
3.1 Questions
这一章给我的最大的收获是:Asking Questions
If you take away only a single thing from this chapter, it is this: always be learning; always be asking questions.
在角落的附注里,有一个文档,对我来说很受用:How to ask good questions (jvns.ca)
问问题之前,做一些研究,提事实性的问题方便他人回答,并且 "Nooglers" ramp up 的时间会达到六个月,ask for help when stuck;
3.2 Chesterson's fence: Before removing or changing something, first understand why it's here.
3.3 Code Readabilty
标题名称:Culture: Teams & Knowledge -- Chapter 2-3 of “Software Engineering at Google”
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